Season 3

Season 3

2003-09-10
24 Episodes

Overview

After a devastating attack on Earth kills seven million people, Captain Archer and the crew of the NX-01 venture into the Delphic Expanse to seek out those responsible.

Episodes

The Xindi

1. The Xindi

2003-09-10

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Captain Archer and his crew set out to gain information about the mysterious and antagonistic Xindi race.

Anomaly

2. Anomaly

2003-09-17

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Enterprise starts experiencing effects of the spatial distortions pervading the Delphic Expanse, and falls victim to predatory aliens.

Extinction

3. Extinction

2003-09-24

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On a mission to investigate an abandoned Xindi vessel on a jungle planet, Archer, Reed and Hoshi succumb to a virus that mutates them into a primal life form.

Rajiin

4. Rajiin

2003-10-01

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The NX-01 gets closer to a showdown with the Xindi when Captain Archer takes on an enigmatic passenger: a beautiful slave named Rajiin.

Impulse

5. Impulse

2003-10-08

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When Enterprise responds to a distress call from a Vulcan ship stranded in the Delphic Expanse, Archer and his boarding team are attacked by insane zombie-like Vulcans.

Exile

6. Exile

2003-10-15

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A powerful telepath makes contact with Hoshi and offers to help Enterprise find the Xindi ... for a price.

The Shipment

7. The Shipment

2003-10-29

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Archer, Reed and Major Hayes infiltrate a Xindi-Sloth industrial colony to learn more about the weapon of mass destruction that will be used against Earth.

Twilight

8. Twilight

2003-11-05

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A spatial distortion leaves Archer unable to form any new long-term memories. Years in the future, he wakes up one morning and is stunned to learn the outcome of the human-Xindi conflict.

North Star

9. North Star

2003-11-12

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When a settlement of humans living a 19th-century Western lifestyle is discovered on a Delphic Expanse planet, Archer and crew set out to learn how they got there.

Similitude

10. Similitude

2003-11-19

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When Trip suffers a catastrophic injury, his only hope for survival is a transplant from a "mimetic symbiont" which Phlox grows from one of his exotic creatures.

Carpenter Street

11. Carpenter Street

2003-11-26

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Archer and T'Pol travel back in time to 2004 Detroit to stop a Xindi plot.

Chosen Realm

12. Chosen Realm

2004-01-14

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Religious zealots hijack Enterprise to use it as a weapon against the enemies of their faith.

Proving Ground

13. Proving Ground

2004-01-21

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An Andorian ship led by Commander Shran arrives in the Delphic Expanse to help Enterprise hone in on the Xindi super-weapon.

Stratagem

14. Stratagem

2004-02-04

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Archer finds himself face-to-face with Degra, the designer of the Xindi superweapon, and tries to get him to reveal its location.

Harbinger

15. Harbinger

2004-02-11

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As Archer tries to unravel the mystery of a rescued alien, long-simmering feelings explode among his senior officers.

Doctor's Orders

16. Doctor's Orders

2004-02-18

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The fate of Enterprise is in Dr. Phlox's hands as the rest of the crew must be induced into a coma in order to survive a trans-dimensional disturbance.

Hatchery

17. Hatchery

2004-02-25

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Archer goes to extreme lengths to save an abandoned nest of Xindi-Insectoid eggs ready to hatch.

Azati Prime

18. Azati Prime

2004-03-03

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Archer sets out on a suicide mission to destroy the Xindi superweapon as Enterprise faces a brutal attack.

Damage

19. Damage

2004-04-21

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While dissension among Xindi ranks festers, Enterprise tries to recover from a devastating attack.

The Forgotten

20. The Forgotten

2004-04-28

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Two high-ranking Xindi offer to stop the launch of their superweapon if Archer can prove they've been manipulated. Meanwhile, the crew mourns their lost mates.

E²

21.

2004-05-05

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An attempt to use a Xindi subspace corridor leads the Enterprise crew to a bizarre encounter with their own descendants.

The Council

22. The Council

2004-05-12

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Archer and Hoshi stand before the Xindi Council as T'Pol and Reed lead a team into the heart of a Sphere.

Countdown

23. Countdown

2004-05-19

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With help from Xindi allies, the Enterprise crew attempts to stop the arming of the Weapon aimed toward Earth.

Zero Hour

24. Zero Hour

2004-05-26

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Archer puts his life on the line in a risky gambit to intercept the Xindi superweapon and disarm it from within.