
Season 2
Episodes

1. The Mechanical Man
1969-09-21
The Earthlings become involved in a scientist's scheme to build an indestructible android.

2. Six Hours to Live
1969-09-28
The Earthlings come to the aid of a convicted criminal who has been falsely accused.

3. The Inside Rail
1969-10-05
Fitzhugh tries to use his gambling expertise to pick the winners at a local racetrack, but has to enter into a deal with a giant to do so.

4. Deadly Pawn
1969-10-12
The Earthlings must play a game of real-life chess with a demented giant industrialist.

5. The Unsuspected
1969-10-19
Steve is turned into a raving paranoid by exposure to mushroom spores, and cuts a deal with Inspector Kobick to betray his crewmates.

6. Giants and All That Jazz
1969-10-26
The Earthlings aid a giant trumpet player against crooks.

7. Collector's Item
1969-11-02
Valerie is forced to act as a toy ballerina in a giant's scheme to kill his rich uncle.

8. Every Dog Needs a Boy
1969-11-09
When Chipper is injured by a giant dog, Barry and the others must turn to a giant veterinarian and his sadistic son for assistance.

9. Chamber of Fear
1969-11-16
Fitzhugh is captured by the owner of a wax museum who is involved in a stolen-diamond racket.

10. Comeback
1969-11-23
The Spindrift come to the aid of a has-been horror actor but during his comeback movie they find themselves in danger from his enthusiastic director.

11. The Clones
1969-11-30
A giant scientist performs cloning experiments on the Earthlings.

12. A Place Called Earth
1969-12-07
Two time travellers from 5477 come to the Land of the Giants to conquer Earth.

13. Land of the Lost
1969-12-14
Barry and Valerie are carried off in a balloon to a distant land ruled by a malevolent dictator.

14. Home Sweet Home
1969-12-21
Fitzhugh and Steve accidentally return to Earth in a space-time pod but end up in 1900 and must deal with hostile villagers.

15. Our Man O'Reilly
1969-12-28
The Earthlings become involved with a superstitious Irish Giant who believes they're leprechauns.

16. Nightmare
1970-01-04
While working with a helpful Giant scientist, the Earthlings are subjected to radiation which causes strange hallucinations.

17. Pay the Piper
1970-01-11
An alien piper, claiming to be the Pied Piper of Hamlin, brings his act to the Land of the Giants.

18. The Secret City of Limbo
1970-01-18
The Earthlings become involved in the politics of a secret underground city.

19. Panic
1970-01-25
A friendly Giant has a teleport device that can send the Spindrift crew back to Earth, but the SID use the whole thing as a trap.

20. The Deadly Dart
1970-02-01
Mark is framed for the murder of two Giants and begins acting suspiciously, turning his crewmates against him.

21. Doomsday
1970-02-15
The Earthlings become involved in a sabotage scheme to destroy the nearby city.

22. A Small War
1970-02-22
A sadistic child unleashes his mechanical toys on the hapless Earthlings.

23. The Marionettes
1970-03-01
The Earthlings aid an injured puppeteer by pretending to be his dancing puppets, but the owner soon suspects they are involved and prepares to capture them for the reward.

24. Wild Journey
1970-03-08
Using a device stolen from time-travelling researchers, Steve and Dan return to the day of the Spindrift's launch and try to alter history and stop the ill-fated flight.

25. Graveyard of Fools
1970-03-22
The Earthlings become involved with twin brothers who are plotting to take over the planet.